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Format for campaign

//Star Date – A physical count of ‘Cycles’ and subsections within. 1 Cycle is a complete revolution of the stars around the Galaxy’s core, then it extends to the revolution of the Planets around the sun within their Solar systems, then the Seasons of the planet, and finally to the Planets rotation.
//Often, the Galactic Cycle and the first 4 digits of the Planetary Cycle are not counted among the Star Date due to its length.
Star Date format below:
(translated to human calender)
1 Galactic cycle = 192,000,000 years.
1 Planetary Cycle = 400 days
1 Season = 100 days
1 Planetary Rotation = 30 Hours
[ Galactic Cycle – Planetary Cycle – Planet Season – Planet Rotation (defined as a decimal for time of day) ]

The Star Date is [ 54 – 18,685,042 – 332.13 ] //Translation: The galaxy is 10.368 billion years old. The planet is 18,685,042 years old. it is the 332 day (3rd season of this cycle) and 13 hours into this day (just before Noon, 15 hours).

Galaxy name: Agyrt Quitu (Elder Star)
Solar System name: Gahl Harn (Dying Storm)
Planet name: Isstor Aatsa (Pride Home)
Continent name: Lyneria


CHARACTER SELECTION
Choose your characters Race, Profession, and skill set. Your character is not limited to this selection, but by choosing these base classes, those skills in that class will be automatically better at that topic than anyone else (unless they choose the same thing).

Example: Human Archer, Hunter and Dragon slayer, skills are Long Bow with Long shot and Tracking. This means this character is built to track down and slay dragons with a long bow, and is the most skilled at doing so. Although, the character can still use magic and melee weapons, it is not skilled in that category and therefore is weaker than other mages or warriors. Any other skill like fishing, construction, enchanting, etc. are still allowed, but the character will not be very skilled at it.

Races/Species [Choose 1]

STATS


  • Dragon: Large, normally have spikes along their body. They come in many forms and are the oldest and wisest among the races.
    Average life span, 10,000 Cycles.
    Average Height, 15 feet by 45 feet. wingspan, 40 feet.
    Average Weight, 1200-1600 lbs.
Magic Strength Defense HP Stealth Agility Speed
75 100 70 80 0 20 90

Passive Abilities
Flying, Elemental Breath, Create new magic, Civilized, Honorable
__________________________________________________________________________

  • Elf: Tall, Elegant and the most beautiful race. They are very skilled in magic and nature.
    Average life span, 5,000 Cycles
    Average Height, 6 feet
    Average Weight, 150 lbs
Magic Strength Defense HP Stealth Agility Speed
100 35 40 40 75 90 60

Passive Abilities
Quick Feet (Sprint long distances), Create new Magic, Tame animals, Civilized
__________________________________________________________________________

  • Dwarf: Short and stocky, They are strong and normally have beards, even some females.
    Average life span, 400 Cycles
    Average Height, 4 feet
    Average Weight, 200 lbs
Magic Strength Defense HP Stealth Agility Speed
20 65 65 60 30 25 20

Passive Abilities
Quick Miner, Creation, Technological, Honorable
__________________________________________________________________________

  • Orc: Large, green or brown. 2 fangs on bottom of mouth and hardheaded.
    Average life span, 160 Cycles
    Average Height, 7 feet
    Average Weight, 400 lbs
Magic Strength Defense HP Stealth Agility Speed
10 80 75 70 10 30 55

Passive Abilities
Violent, War-mongering, Honorable
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  • Human: Look into a mirror.
    Average life span, 80 Cycles
    Average Height, 5’6 – 6 feet
    Average Weight, 150-180 lbs
Magic Strength Defense HP Stealth Agility Speed
45 50 45 55 60 60 30

Passive Abilities
Innovative, Technological, Adaptive, Civilized
__________________________________________________________________________

  • Goblin: Green or brown, short and slim creatures. Very hostile.
    Average life span, 40 Cycles
    Average Height, 4’6
    Average Weight, 90-120 lbs
Magic Strength Defense HP Stealth Agility Speed
40 40 35 35 65 65 25

Passive Abilities
Fast Reproduction, Violent, Uncivilized, Cunning
__________________________________________________________________________

  • Gnome: often mistaken for garden gnomes. (be cautious)
    Average life span, 25 years
    Average Height, 1 foot
    Average Weight, 20 lbs
Magic Strength Defense HP Stealth Agility Speed
60 15 15 25 100 80 10

Passive Abilities
Tricksters, Cunning, Forest Creatures, turn to stone on death
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  • Faun (Hybrids): partially human, partially creature, can take many forms.
    Average life span, 10-200 Cycles (larger Hybrids may live up to 2,000 C’s)
    Average Height, 1 ft – 50 ft (animal dependent)
    Average Weight, 5 lbs – 1,500 lbs (animal dependent)
Magic Strength Defense HP Stealth Agility Speed
55 45 40 50 75 95 50

Passive Abilities
Half-Human, Half-Creature, Gains Partial traits from creature half
__________________________________________________________________________

  • Hydra: Multi-headed serpent-like creature.
    Average life span, 6,000 – 7,500 Cycles
    Average Height, 30 ft by 40 ft. Necks are up to 15 ft long
    Average Weight, 1,000 – 1,500 lbs
Magic Strength Defense HP Stealth Agility Speed
60 95 70 80 5 25 80

Passive Abilities
3-10 Heads, Regrows heads, Acid blood, Water creature
(cannot stay on land for extended period of time)
__________________________________________________________________________

  • Nymph: Resemble humans, very attractive creatures.
    Average life span, Unknown (Theory, naturally immortal to time)
    Average Height, 5’6
    Average Weight, 100-120 lbs
Magic Strength Defense HP Stealth Agility Speed
65 10 10 40 80 60 35

Passive Abilities
Illusionist, Seductive, Control nature
__________________________________________________________________________

  • Phoenix: Typically red or Orange, with long fire like feathers.
    Average life span, 120 Cycles (before reincarnation takes effect)
    Average Height, 6 feet long
    Average Weight, 60 lbs
Magic Strength Defense HP Stealth Agility Speed
30 35 20 60 10 85 80

Passive Abilities
Reincarnation, Flight, Engulf body in fire
__________________________________________________________________________

  • Shape-Shifter: (true-Form) Gelatin-like body, blueish grey.
    Average life span, 1,000 Cycles
    Average Height, 6 feet
    Average Weight, 50 lbs
Magic Strength Defense HP Stealth Agility Speed
0 75 75 90 100 100 75

Passive Abilities
Cannot use magic, gain certain abilities/traits from transformation
__________________________________________________________________________

Classes

  • Main classes (What you are) [Choose 1]
Assassin Archer Battlemage Citizen
Cleric Fighter Knight Mage Monk
Necromancer Ranger Rogue Warrior
  • Secondary classes (Your Profession) [Choose 2]
Alchemist Bandit Blacksmith Bounty Hunter
Dragon Rider Dragon Slayer Hunter Mercenary
Sailor Tamer Thief Trader
  • Tertiary classes (Your Skills) [Choose 3]
    [Melee]
One handed Two Handed Blades Bludgeon (Clubs) Spears
Dual Wield Berserk Controlled swings Brute Force Critical Strike
Flurry Amputate

[Ranged]

Short Bows Long Bows Crossbows Mechanized Artillery
Hawk Eye Long Shot Multi-Shot Rapid Shot Critical Shot

[Magic]

Alteration Destruction Restoration Conjuration Summoning
Necromancy Support Nature Elemental

[Defense]

Block Dodge Parry Diversion Stun Entrapment Paralyze

[Misc]

Alchemy Camouflage Construction Designer Enchanting Sneak
Taming Tracking Pickpocket Lock pick

Languages

Ancient/Elven


Dragonian

Aeros/Vaeros ………. Breath; Fire; Fiery; Life
Agha/Agham ……….. Any color or metal
Agyrt/Gyrtu ………… Ancient; Elder; First; Old
Akkan/Ikkan ……….. Assassin; Bane; Murderous; Savage
Alae/Alaerth ………… Agile; Bright; Quick ;Lightning
Aly/Alymm ………….. Charm; Enchanter; Wand
Andra/Andre ………… Epic; Great; Royal; Vast
Andusk ………………. Blinding; Light; South; Sun
Angkar ………………. Ally; Dwarf; Elf; Enemy
Anthar ……………….. Dire; Dismal; Swamp; Trap
Aradace ……………… High ; Mighty ; Powerful ; Ruler
Arauth/Tharur ……… Defense; Maze; Trap; Trickster
Ardu/Arydun ……….. Healing; Innocent; Kind; Peaceful
Arveia/Veiar ……….. Betrayal; False; Lying; Traitor
Aryz/Aryxon ……….. Airy; Dancing; Graceful; Sweet
Atar/Atrux ………….. Fang; Feed; Gnaw; Tooth
Auntyr/Untryr ……… Learned; Knowledge; Scholar; Wise
Aurak/Uraka ……….. Hunter; Stalk; Tail; Tracking
Auth/Autha …………. Black; Blind; Darkness; Void

Bahor/Bahr …………. Accursed; Blight; Curse; Toxin
Bane …………………. Might; Powerful; Ring; Rune
Bala/Ballax …………. Blighted; Corrupt; Plague; Scourge

Calaun ………………. Assault; Judge; Smite; Vengeance
Ciym/Iym …………… Adamant; Shrine; Statue; Stern
Claug/Clugh ………… Forest; Garden; Green; Growing

Daerev/Deregh …….. Egg; Hatchling; New; Young
Dalagh/Dalah ………. Any weapon
Darrh/Darrath ……… Dread; Fearful; Panic; Terror
Durg/Daurgo ……….. Dracolich; Foul; Rotting; Undead
Deszeld ……………… Ambitous; Dragon; Fierce; Lord/Lady

Eir/Majeir ……………. Fortress; Grand; Huge; Mountain
Elden/Irden …………. Hermit; Quest; Sage; Search
Ethar/Thargar ………. Any breath weapon
Endeem ……………… Claw; Sharp; Swift; Talon
Endor ………………… Brother/Sister; Companion; Twin
Eroese/Reoz ……….. Historic; Legend(ary); Mythic

Fel/Irfel ……………… Evil; Malice; Misfortune; Pain

Gahl/Galad …………. Dying; End; Night; Sunset
Gaul/Gaulir ………… Glory; Honorable; Loyal; Oath
Golos(Gos ………….. Air; Flying; Wind; Wing/Winged
Guth/ Guthi ………… Charmeleon; Disguised; Shifting; Unkown

Harn/Hoon …………. Rage; Raid; Raider; Storm

Ingeir ……………….. Devoted; Heart; Love; Soul
Ix/Ixu ………………. Courageous; Iron; Resolute; Will
Iyliam/Riylm ………. Bone; Corpse; Entombed; Lost

Jalan ………………… Abundant; Bounty; Many; Treasure
Jhar/Ujhar …………. Charm; Mystic; Spell; Wizard

Kerin/Kerrar ………. Humanoid; Lesser; Servant; Weak
Klauth ………………. Rumble; Snarl; Thunder; Warning

Lham/Ulham ………. Coast; Endless; Sea; Vast; West
Lothtor ……………… Breeder; Creator; Father/Mother; Progenitor

Mal/Malae ………….. Lair; Mysterious; Unknown; Vault
Marun/Marux ……… Lightning; Mighty; Powerful; Wyrm
Maugh ………………. Burning; Desire; Flame; Obsession
Mere ………………… Beast; Fiend; Savage; Primal
Miir/Miirym ………… Alert; Cautious; Guardian; Sentinel
Morn/Mornaug ……. Divine; God; Omniscient; Priest
Murh ……………….. Crypt; Sleep; Slumbering; Still

Nabal ………………. Fate; Fortune; Lucky
Nym/Nyth …………. Eyes; Scrying; Sight; Watching
Nur/Unur ………….. Concealed; Deceiver; Masked; Trick

Oloth/Lotho ………. Bardic; Minstrel; Singing; Song
Ontor/Ontrix ……… Arcane; Enchanted; Mage; Magic
Osk ………………… Greed; Horde; Lust; Thought
Othim ………………. Dark; Dusky; Shadow; Shadowy

Palar/Palax ……….. Defending; Guardian; Protection; Shield

Quirin/Quitu ………. Celestial; Eternal; Glittering; Star

Raali/Raul …………. Silent; Stealthy; Thief; Tieving
Ragoth ……………… Heaven; High; Sky; Tall
Razylym ……………. Armored; Hard; Steel; Strong
Rith/Rithux ………… Destruction; Doom; Ruin; Water

Saryn/Saryx ………. Any gem or stone
Ser/ Seyr ………….. Moon; Orb; Pearl; Silvery
Sygax/Zygax ……… Battle; Ruler; Victor; War
Skad/Skarr ………… Avid; Blood; Prey; Ravenous
Surp/ Surr …………. Crazed; Nature; Wasteland; Wild

Thal/Thalu ………….. Born in/of; History; Memory
Thanach/Tanarg ….. Chaos; Hatching; Freedom;
Toth/Thoth …………. Creeping, Larva; Worm; Writhe
Thrax/Uthrax ……… Giant; Growing; Impressive; Massive
Thriin/Thriina ……… Archer; Arrow; Harmful; Wound
Treori/Treoris …….. Dream; Ilusion; Phantasmal; Sleep
Tostyn/Tosz ………. Anything of value
Traint/Tratain …….. Just; Pact; Right; Truth
Turac/Turace ……… Cold; Frozen; Ice; North

Ua/Ualin ……………. Desolate; Destruction; Devourer; East
Umer/Umerus …….. Bidge; Future; Oracle; Path
Uryte ……………….. Forgotten; Keeper; Lost; Lore
Uxin/Xin ……………. Hated; Hateful; Poison; Venomous

Vaer/Waer ………… Cloak; Hidden; Riddle; Secret
Vala/Valam ……….. Noble; Queen/King; Worthy
Valos ………………. Craft; Enchantment; Master/Mistress; Skill
Vinc/Vincix ………… Clay; Earth; Terrestrial; World
Voar/Voarex ………. Dead; Deadly; Death; Slayer
Vureem …………….. Buried; Cave; Submerged; Underground

Waur/Wyr ………….. Clever; Serpent; Sly

Zundae ……………… Harlequin; Laughing; Mirthful; Roar
Zyreph ……………… Engulfing; Flood; Overwhelm; Swallow
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VOCABULARY

  • Nouns

aalhari= miracle, phenomenon
aatsa = home
asiskr=sun(s)
ayshar=star(s)
azukar=moon(s)

chagkon=bird of prey
corskrek=cousin

drak = dracon
draka = draconess
draki = dracoling, child of dracon race

eluska=sky

glalkat=Draconic greeting and farewell
Gosaak – Honor
grethshke = whore
grituk=warrior, fighter, knight etc.

haana = light javelin used by flying dracons
hinkko=red, crimson, scarlet, wine, burgandy, inflamed
hyssvick = place/here/there

idrejk=fool, stupid
istarrs=blue, azure, sapphire, azure, indigo, ultramarine
Isstor – Pride

ka = mind
kaahnt = arm
kamuurk = the Call
Kanwar Teshki=Bright Lady ( Alternate name for Diana)
kanwer=Brightening, day,
kehnt = hand
kiiren- Unmentionable male bodypart
kinthlss = mate
krelickthaj- Monitor lizard
kriika = bird
kusst – noun, food

laqulall=canine
laraqularll=Dorin
les = human
letthalar=starlight
letthalii = Truth

miish = wind, upwards draft
mriskuun = scale

nektis=yellow, amber, gold, sunny
nesh = wind, downwards draft
Nootok – The Unknown
nrees = grass
nyoka=snake, serpent

ojjan=orc, troll, ogre
oker=elf

paktarss= teacher, master.
patheskee=student, occasionally underling. Usually used from master to student, slang, someone who is inferior.
phenjor= victory, winning, triumph, success, achievement

rach=frog, toad
Rasak=Jorel
raso= rose.
rhikkoa=daybreak, morning, dawn, dawning
ruyxtee- Arakmatian pack animals (camels)
ryyren- Unmentionable female body part

siindik = party
ssriver=feline
ssriverla=Katta

terliksa=daughter, female child
teshki=lady
tiiren = wing
tokar = father
todrek = brother
todrik = sister
torsprl=stop
tuuruk = rock, pebble etc

uumpus = tail

xen = bed
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  • Verbs

abohkl = hate
akra = death/to die
akri = life/to live
ankti= to dance

dasiinik = sensing another dracon through the Call
dexyth = be well
dosst = greet

imissk = to shapeshift

jiiyin = surround

kateelk = to communicate using the Call
kirassk = to own
kliiss = the act of procreation
kliss = to fall in love
ktlum = to land

less = know

nendige = lose
niigaan = see

reeno = disagree

seckith = be calm

taan = teach
teelktem = talk, speak
teer = to deceive, practice treachery, conspire
tiirkar = to fly
toka = pay attention
tsabsmedis= to murder

ur = eat

waasa = travel
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  • Adjectives

agir = flat, plain, extended, smooth, thin, infinite

dasser = happy, beautiful, good, in love, poetic, light-headed, limp, tired, at rest
Dosso – Benevolent, Agreable, Peacefull, Benign, Calm

errin = excited, worried, angry, enraged, hurt, in pain, enemy, warlike

gess = large, big, heavy, weighty, ponderous, mighty, strong, hard
Gotak – Honorable, Noble, Dependable, Truthful

Issstarii – Prideful, Chivalrous, Elaborated, Presumptuous (rare use)

murz = round, thick, having volume, congealed, together, friendly, beloved

rnichons-right, correct

Ssajiir – Intelligent, Smart, Inventive, Skillful, Mischievous, Traitorous (rare use, only when referring to a sentient being, denotes some admiration as opposed to ter) **
sussar = separate, orderly, organized, numbered, distinct, finite

ter = treacherous, deceitful, wrong

urdu = little, small, young, weak, tiny, flimsy, breakable

zaar = aery, flying, light, winged, airbourne, in the sky, magical
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  • Adverbs

gaa = after, later, future time
gegwa = no, not, in no way, never, nowhere
gon = before, earlier, past time

Isstari = Pridefully, Chivalrously, Elaborately, Presumptuously

kanwar= bright, brightest, shinny, gleaming, glistening, radiant

riiin = close, nearly, almost, mostly, more (c.f. above, comparative adjectives)

vellith = yes, certainly, indeed, definitely, positively

xan = largly, greatly, completely, entirely, everwhere, always; (c.f. above, superlative adjectives)

zhaa = far, distantly, faintly, imperfectly
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  • Prepositions

ku= for

na = in
_______________________________________________________________

  • Conjunctions

ta = and

This Translation/Dictionary can also be found on
https://dragon-isle.obsidianportal.com/wikis/draconic-name-dictionary
credit due to Exebache (I believe… I found this language on several different sites)


Dwarven Language

English ….. Khazalid

Ale: Gorog, Grizdal(fermented), Grog(inferior)
Alive: Karu
Ambition: Drek
Ancestor: Gromthi
And: Un
Anvil: Grong
Approximately: Umanar
Armour: Klad (iron armour)
Army: Throng
Arrival: Katalhüyk
Art of stalking Goblins: Grobkull
Art of hunting Trolls: Khulghur
Artifact: Gromdal

Back: Krink
Banishment: Ghull, Ghull-dreng
Banner: Fleg
Barren: Grimaz, Norn (barren earth)
Battle: Kazak
Beard: Skruff (insult), Tromm (respect)
Bearded: Gorm
Beast: Gor
Bet: Dar
Belly: Bolg
Berserker: Bakraz
Beside: Bin
Bird: Kro
Black: Drazh
Blood: Zan
Blue: Skarrenruf
Boarding house: Tiwaz
Bond: Baraz
Bones: Uzgul, Uzkul
Book: Kron
Brave: Grom
Brawl: Skuf
Bread: Brog
Breezy: Zilfin
Brewery: Valdahaz
Brilliant: Bryn
But: Bar

Cake: Brog
Candle: Boga
Cannon: Barag
Capture: Und
Carry (verb): Hunk
Cavalry: Kazhunki
Cavern: Ungor (tunnels), Vulkhrund (cavern)
Cave-in: Rikigraz
Challenge: Dar
Chaos: Dum
Cheese: Chuf
Chisel: Klinka
City: Kazad
Clan: Throng
Cleave: Zank
Cleaver: Maraz
Clever: Bran
Clothing: Ragarin
Cloud: Orrud
Complaint: Grumbak
Conquer (verb): Drung
Construction: Elgraz
Consume (verb): Guz
Contest: Rorkaz
Copper: Izor
Could: Sar
Craftsman: Okri
Crazy: Zaki
Crescent: Lhune
Crow: Kro
Crown: Gron
Cruel: Grimaz
Cunning: Gorak
Cut: Zank

Danger: Khatül
Dark: Dhark
Dark (underground): Dharkhangron
Darkness: Dum
Death: Uzgul
Defeat (verb): Drung
Defiant: Grom
Dependable: Azul
Desolate: Vlag
Desolation: Naggrund
Devastation: Naggrund
Did: Ad
Dirt: Onk
Disappointment: Kruk
Disaster: Krunk
Discover (verb): Gand
Disreputable: Wanaz
Distance: Drek
Divide: Zank
Do (verb): Gronit
Dog: Varaz
Domain: Ankor
Dome: Ruf
Done : Ad
Doom: Dum
Door (fortified): Barak
Dragon: Drakk
Dragon stew: Drongnel
Dragonslayer: Drakendrengi
Drink: Guz
Drink (verb): Guzzen
Dwarf, Dwarfs: Dawi

East: Nar
Eat (verb): Guz
Elder: THrongrink
Elves: Elgi
Embellished: Lok
Enemy: Urk
Enfeeble: Elgram
Enduring: Karaz
Engineer (Dwarf): Endrinkuli
Enterprise: Drek
Eternity: Azamar
Exile: Ghull, Ghull-dreng
Explosion: Thrund
Eye: Dok

Far: Drek
Farm, Farmland: Vorn
Fearless: Garaz
Feast: Trogg
Feed: Guzzen
Fight: Runk
Find (verb): Gand
Fire: Har, Zharr
Flood: Ruvalk
Food (fragments found in beard): Gibal
Foolish: Wazzock
Forest: Thingaz
Forever: Azamar
Forge: Grungron
Fortune: Akrak
Fortress: Kazad

Gatehouse: Migdhal
Gateway (fortified): Barak
Guard: Undi
Giant, Giants: Gronti
Giant Slayer: Grontdrengi
Gift: Zaraz
Glass: Mizpal
Go (verb): Git
Goatherd: Kruti (insult)
Goblin: Grobi, Grobkaz (goblin work)
Gold: Bryn (shines in the sunlight), Galaz (ornament)
Good: Dal (see ‘old’)
Good: Dawr
Great Axe: Az-Dreugi
Green: Grob
Grudge: Damnaz
Grumble: Grumbak
Grumbler: Grumbaki
Gullible: Doh (stupid), Wazzok (foolish)

Hall: Khaz
Hall-dwellers: Khazukan Dawi
Hammer: Grund, Rikkaz
Hard: Durak, Grom
Harsh: Grim, Grimaz
He (she): Ek
Headband: Thongli
High: Gorm
Highway: Drin
History: Kron (book), Zagaz (remember)
Hit: Stok
Hold out (verb): Und
Honour: Thrynaz
Horde: Vorkhul
Horn: Goruz, Hirn (instrument)
Hound: Varf
How: Ok
Humans: Umgi
Hut: Zak

I: Or
Ice: Wyr
In: Bin
Indecision: Umanar
Industral work: Angaz
Inn: Tiwaz
Insert: Guzzen
Intricate: Lok
Ironwork: Ang
It: Ek

Jewel: Izril
Justice: Vengryn

Keep: Migdhal
Keep (verb): Und
King: Rik
Kingship: Za
Knight: Kazhunki

Lady: Kvinn
Lake: Varn
Landslide: Rikigraz
Lava: Haraz
Laws: Thrynaz
Length: Langk
Lonely: Vlag
Long: Langk
Lordship: Za
Luck: Akrak

Machine (siege, war): Barag
Magical: Gorak
Make (verb): Grungnaz
March (verb): Got
Market: Urbaz
Masonry: Azkahr
May: Sar
Me: Or
Meadow: Zorn
Meal: Skof
Meat: Grizal (poor meat), Kuri (meat stew)
Merchant: Vithang
Metal: Azul
Metalwork: Grungron
Might: Sar
Mine: Grung
Miner: Boki
Money: Wulthrung
Monster: Drakk
Moonlight: Lhune
Mountain: Karag
Mountain Pass: Kadrin
Mountainous: Zorn
Mushrooms: Frongol
Myself: Or

New: Deb
Night: Drazh
No: Nai
Nose: Konk
Now: Nu
Nutter: Bakraz

Oathbreaker: Unbaraki
Observe: Dok
Obligation: Wulthrung
Of : A
Ogre: Ogri
Old: Dal, Gorm (wise/bearded)
On: Bin
Ork: Grob (greenskins), Urk
Orkslayer: Urkdrengi
Ourselves: Ut
Outpost: Migdhal
Own: Bezek
Owner: Bezeki

Pain: Grik
Parry: Klang
Payment: Wulthrung
Plains: Gazan
Plaits: Grindal
Plateau: Zorn
Polished: Ril
Posses: Bezek
Possesor: Bezeki
Power: Rhun
Powerful: Gorm
Praiseworthy: Lok
Promise: Baraz
Prospector: Skrati
Proven: Gnol
Push: Guzzen

Queen: Rinn
Quick: Alabrin

Raiders: Vongal
Raven: Kro
Raw: Deb
Realm: Ankor
Rebellious: Garaz
Record: Kron
Red: Zan
Redstone: Rhyn
Reliable: Gnol
Remember: Zagaz
Respect: Gnollengrom
Rest: Tiwaz
Revenge: Vengryn
Reward: Wulthrung
Rider: Kazhunki
River: Ruvalk, Zhuf (rapidly flowing river)
Road: Drin
Rock: Duraz, Grint (waste left by mining), Skree (loose rock on mountainside)
Ruin: Naggrund
Rules: Thrynaz
Rune: Rhun

Sage: Zagaz
Scar: Bok
Scavenge: Skrat
Sea: Varr
Search: Skrat
See (verb): Dok
Settlement: Kazid
Shadow: Mhornar
Shieldwall: Thrung
Shiny: Bryn, Ril
Shoddy: Umgak
Shrine: Thryng
Silver: Azril
Skilful: Ok
Skirmish: Skuf
Skull: Ghal
Sky: Skarrenruf
Slag: Muzkhgrum
Slay (verb): Dreng, Thag
Slayer: Drengi
Smash (verb): Drung
Smithying (verb): Grungnaz
Snow: Wyr
Song: Skaud
Soon: Anu
Sombre: Kol
Splitter: Maraz
Stairway: Ekrund
Staff: Wand
Standard: Fleg
Stone: Duraz, Rikkit (small falling stone)
Stream: Stromez
Strike (verb): Stok
Strong: Karaz
Stronghold: Karak
Stupid: Doh
Sturdy: Azul
Sun: Zon
Sunrise: Nar
Sunset: Yar
Swiftness: Alabrin

Tankard: Nogarung
Temple: Thryng
Thane: Gov
Them: Um
These: Um
They: Af
Thief: Skazi
Thievery: Skaz
Thin: Elgram
Those: Um
Thunder: Dron
Tomb: Grongol
Tool: Makaz
Tooth: Tusk
Tough: Grom
Tower: Barak
Town: Kazid
Trade: Urbar
Trader: Vithang
Trading post: Urbaz
Traitor: Thagi
Travel (verb): Got
Treasure: Azgal
Tribute: Thragh
Troll: Troll
Trolldrengi: Trollslayer
Tunnel: Duk (narrow), Girt (broad)

Unbearded: Elgi
Uncanny: Gorak
Underground: Dharkhangron
Underway: Undgrin Ankor
Us: Ut
Unsuccesful: Wattock
Untried: Deb
Untrustworthy: Ungrim
Unyielding: Grim

Vain: Ufdi
Vampire: Zangunaz
Vanquish: Drung
Vault: Grongol
Vein: Kruk
Vengeance: Vengryn
Village: Kazid
Volcano: Karag

Walk: Strol
Wall: Barak
War: Kazak
War Axe: Az
War Drum: Khrum
Wasteland: Gazan
Watch (verb): Dok
Watcher: Undi
Watchpost: Und
Watchtower: Mingol
Waterfall: Zhuf
Water pump: Kuchungkuchung
Water wheel: Kuchungkuchung
We: Ut
Weak: Elgram
Weapon: Az
West: Yar
When: Wanrak
Where: Wanrag
Whiner: Grumbaki
White: Wyr
Why: Ok
Windswept: Zilfin
Will: An
Wise: Gnol
Wolf: Varag
Wood: Wutroth
Word: Rhun
Work: Ori
Wound: Thrag

Yellow: Gorl
Yes: Ai
You: Ek (singular), Af (plural)
Young: Garaz


Orcish Language

Urukai Grammar

Nouns become plural by adding “-rim” for hard consonants and “-im” for soft consonants. Words ending in a vowel are plurilized by adding “-z”.

Adejctives come before the noun, however it can be used after to make the word more pronounceable.

English ………. Urukai

  • NUMBERS

1 …………… Ush
2 …………… Shun
3 …………… Gohk
4 …………… Jhet
5 …………… Kre
6 …………… Djor
7 …………… Uet
8 …………… Hokh
9 …………… Krogh
10 ………… Guhn

  • ADJECTIVES and SUFFIXES

A …………… U
Be …………… Akh
By …………… Afar
Have …………… Mabaj
In …………… Ish
The …………… Lul
No/Don’t …………… Nar
All/multiple …………… -Uuk/-Uk
Of …………… -Ob
Great, superior …………… -Hai
Within …………… -Ushi
-ing/-tion …………… -Ug

To …………… -An (to make a verb into a noun)
[Example, “Kurv” (Whore) “Kurvan” (Copulate) “Kurvanug” (Copulation)

  • NOUNS and VERBS

Above …………… Mub
Abyss …………… Pafund
Acid …………… Tharb/Tharm
Across …………… Ti
Adolescent …………… Dajal
Adult Moshar
Advisor …………… Kishaulus
After …………… Mabas
Aggressive …………… Sulmus
Agony …………… Dhaub
Air …………… Ia
All …………… Gith/Uk
Alliance …………… Bashkaum
Ally …………… Bosnauk
Almighty Tanfuksham
Alone …………… Nalt
Also …………… Do
Ambush …………… Prauta
Among …………… Nadar
Ancestor …………… Stargush
Ancient …………… Motsham
And …………… Agh
Animal …………… Dyr
Archer …………… Kalus
Arm …………… Krah
Armor …………… Kalkan
Army …………… Ushtar
At …………… Na
Attack …………… Inras

Bar …………… Loz
Barracks …………… Kazorm
Battle …………… Lutaum
Bear …………… Arau
Beard …………… Mikar
Beast …………… Staz
Beg …………… Lup
Behind …………… Prap
Bind …………… Doturog
Bird …………… Zog
Bite …………… Kafsog
Black …………… Zau
Blade …………… Pros
Blood …………… Gijak
Body …………… Trup
Boot …………… Kapuk
Brute …………… Shataz

Captain …………… Kritar
Castle …………… Kala
Cave …………… Shapol
Center …………… Mos
Chief …………… Krual
Clan …………… Bajrak
Claw …………… Bukra
Cloak …………… Potak
Command …………… Urdan
Coward …………… Skraefa
Crucify …………… Kruksog
Cruel …………… Mauzur
Crush …………… Marzgi

Dark …………… Mubullat
Darkness …………… Burzum
Dawn …………… Daga
Day …………… Dautas
Daylight …………… Draut
Dead …………… Vadok
Deadly …………… Vadokiprus
Deaf …………… Shadur
Death …………… Gurz
Defense …………… Muprogit
Demon …………… Dagul
Destroy …………… Zaduk
Die …………… Mat
Dig …………… Garmog
Distant …………… Largat
Distil …………… Shakulog
Dog …………… Hundur
Doom …………… Dar
Dragon …………… Kulkodar
Dwarf …………… Shakutarbik

Earth …………… Dha
East …………… Lind
Eat …………… Ha
Edge …………… Ana
Elder …………… Ma-plak
Elf …………… Zan
Elite …………… Ta-Parat
Enemy …………… Arma
End …………… Mubaram
Enemy …………… Armauk
Engineer …………… Zongot
Enter …………… Hu-na

Fall …………… Bi
Fanatic …………… Fotak
Fang …………… Kasak
Flame …………… Ghash
Forge …………… Fark

Goblin …………… Kapul
Gold …………… Art
Good …………… Mir

Iron …………… Ang

Key …………… Kilos
Kick …………… Shakolam
Kill …………… Vras

Legend …………… Pral
Liquor …………… Ambor
Lust …………… Vosu
Lustful …………… Voskor

Male …………… Bur
Man (human) …………… Shara
Many …………… Shum
Massive …………… Valaumsham
Master …………… Goth

Never …………… Kurr
New …………… Rau
Night …………… Burz

Old …………… Plak
On …………… Mab
Orc …………… Uruk

Slave …………… Snaga
Son …………… baur
Soul …………… Angath

War …………… Lufut
Whore …………… Kurv
Woman …………… Gruiuk
World …………… Bot
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Umerus Traint (Oracle of Truth), Painted by Ezra.
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